Editing Models
- Owen McNally
- Feb 23, 2022
- 1 min read
After a review from Mike one of the main critiques was that a lot of the assets don’t look stylised enough or look too plain so my main task over the next coming weeks will be to fix this.
The way i’m going to be doing this is changing the general silhouette of the models by making them curvier in areas and also slightly out of proportion with how they should be (basically just making everything a bit bigger in areas). For most of the models these will be very minute differences but while a lot of the assets are waiting for texturing it is the perfect time for me to get these done.
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